Monthly Archives: September 2009
It surprises me how weird eyes look to me these days when not adorned with thick layers of dark eyeliner. I understand this is a personal preference of my own, and will try not to judge others by their own perfectly valid stylistic choices. In this case that’s pretty easy, as I really love the aesthetic of (and message in!) this video.
Via Ladies of the PQ
So I suppose it’s time to start being nostalgic for the sort of halcyon summer that exists only in dreams, movies, and fond memories.
If you’re into that sort of thing, that is.
Personally, I’d rather experience the sights, smells, and chills of autumn any day.
Cat pic found on riotclitshave today, other pics taken by me this morning..
Lose/Lose is a computer game, a work of art, a bit of commentary on our society, and quite possibly, a weapon.
By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions. As technology grows, our understanding of it diminishes, yet, at the same time, it becomes increasingly important in our lives. At what point does our virtual data become as important to us as physical possessions? If we have reached that point already, what real objects do we value less than our data? What implications does trusting something so important to something we understand so poorly have?
I think that next time I am ready to do a format/reinstall on a computer which will run this (OS X?) I will give it a play. I have a feeling that is what happened with the current high-score (4711 aliens). That, or a horrible misunderstanding.
I’d recommend not trying the game, but you can still get the background music out of the download file, and it’s awesome in exactly the way a fast-past arcade game soundtrack should be. You can get it from the game, or just grab/listen to it right here: